SF’s demonic BART screech was worked into Dead Space
You know that noise shudder Glen Schofield, GM of Sledgehammer games, in his D.I.C.E. Summit 2013 presentation on details on games, talked about how everyday experiences — from your favorite lunch place to your morning commute — can influence game makers in positive ways. One particular influence will have San Francisco residents relating. What’s the scariest sound in the Bay Area? For me, and apparently for Sledgehammer Games’ audio team, it’s the sound when the BART train goes under the water....