Load up on energy drinks, becauseKeep Driving, the road trip sim from the devs behindPost Void, islaunching on PCon February 6th.
I played the demo ofKeep Drivingback in October, and the biggest complaint I came away with was that its difficulty leaned on the easy side, which I largely attributed to its unbalanced economy. I was able to get quite a bit of padding in my pocket, which made it really easy to deal with any trouble that came my way.
The best description I can give ofKeep Drivingis that it’s a lot likeOregon Trail. It’s set during the early 2000s, with you setting out in your very first car to enjoy the last days of your youth. You don’t exactly drive, but instead, set your car on its journey, then make decisions as various events turn up to complicate your relaxing drive. They range from simple potholes to livestock. Each time one pops up, you use a variety of ability cards to try and mitigate the effects it can have. you’re able to sometimes pick up hitchhikers who can either help or hinder your trip. The goal is to keep yourself and your car together long enough to reach it to your friend’s house to play video games.
I’m pretty excited to see howKeep Drivingwas improved on over the past few months. It was already in decent shape in October and just needed a bit more meat and a bit of polish. Should be a good time.