Fans of Japanese strategy RPGs are such a rare breed, but I know they’re out there (and I’m with you), so this one is for them.Some may remember my bitchingvery early this yearabout our Japanese friends preparing to enjoy the grid-based game play goodness ofFire Emblem: Goddess of Dawnfor the Nintendo Wii. At that time there was no word on a domestic release. Now, even though it’s already October, it’s nice to see some English text in videos of this Wii SRPG.To ramp things up for the upcoming November U.S. release, we’re beginning to see some game footage like this gameplay from something calledthe “Zaitan Battle.” Too much dialogue for a trailer? Check. Too many similar battles for a trailer? Check. Lots of grids and numbers and whatnot? Check.Honestly, console SRPG fans aren’t a hard-to-please bunch. These GameCube-era cell-shaded graphics and flat screens of dialogue are good enough for most. Hell, just the nameFire Emblemis good enough for most.[Thanks, Justin]
Fans of Japanese strategy RPGs are such a rare breed, but I know they’re out there (and I’m with you), so this one is for them.
Some may remember my bitchingvery early this yearabout our Japanese friends preparing to enjoy the grid-based game play goodness ofFire Emblem: Goddess of Dawnfor the Nintendo Wii. At that time there was no word on a domestic release. Now, even though it’s already October, it’s nice to see some English text in videos of this Wii SRPG.
To ramp things up for the upcoming November U.S. release, we’re beginning to see some game footage like this gameplay from something calledthe “Zaitan Battle.” Too much dialogue for a trailer? Check. Too many similar battles for a trailer? Check. Lots of grids and numbers and whatnot? Check.
Honestly, console SRPG fans aren’t a hard-to-please bunch. These GameCube-era cell-shaded graphics and flat screens of dialogue are good enough for most. Hell, just the nameFire Emblemis good enough for most.