While its sister franchise is busythrowing dinosaur props into the mixfor good measure, Turn 10’sForza Motorsporthas been dealing withfar more serious issuesas of late. The game’s progression system, for one, has now been totally revamped, and the community is positively thrilled about the development.

AsTurn 10 promisedearly in 2024,Forza Motorsportis due to receive some much-needed improvements over the course of the year. For some time now, we’ve knownexactlywhat the developer’s plan forMotorsport‘s questionably received car progression mechanics was, but the rework was announced a fair bit earlier than you’d think. We received a full-fledged title update in the interim, which was nice but couldn’t truly come into its own with the shadow of caRPG systems looming over it. Now, though, Update 6 is rolling about, and it is ahoot.

A screenshot of a race-rebuilt S2000 in Forza Motorsport.

Forza Motorsport now offers an alternative to its car progression RPG systems

While one could certainly argue that Turn 10 has compromised its core vision forForza Motorsport‘s vehicle leveling feature now that the whole system can be essentially side-stepped,the community is extremely happywith the end result. Up until now, players needed to level up their cars one by one, slowly unlocking new upgrade typesanda special currency to purchase them with. This whole system, it’s important to keep in mind, isstillpresent and accounted for: Turn 10 still allows you to enjoyForza Motorsport‘s launch-day caRPG progression if you so desire.

The big difference, as of Update 6, lies in the fact that the upgrades are now all accessible from level 1 onwards,andyou can purchase the upgrade currency for in-game credits. you’re able to expect to spend 4,500 credits on 500 Car Points, which is a very player-friendly exchange rate, all things considered.

Screenshot by Destructoid

This whole shindig results in a situation where you can finally upgrade your vehicle however you see fit from day one: no more faffing about with shoddy tires and a questionable differential setup for 10ish levels, for example, which is a huge change of pace for the game.

In other related news, Update 6 doesnotcome with an all-new track to race on. AfterUpdate 5’s Nordschleife, we’ll be stuck with the current track roster until Update 7 launches sometime in April. Of course, there is a full suite oftemporary new solo and multiplayer eventsto enjoy while they’re available. Turn 10 has also published this month’s lists of Spotlight and Car Pass vehicles, their respective highlights being the Alfa Romeo 4C (2014) and Toyota 86 TRD-SE (2019). The 86, in particular, will be accessible from March 20 onwards and should be an interesting track toy if its real-world performance is anything to go by.

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Now, with one ofForza Motorsport‘s biggest problems resolved, Turn 10 can move on to the rest of the problems waiting for attention: race regulations and AI performance, to be specific.

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