The industry’s conflict with sexism continues

Her departure is the latest development in a long series of backlashes against rampant sexism and misogyny within the gaming industry, and comes just hours after a presentation she gave on the #1reasonwhytweets.

Her talk highlighted one of the many, many problems that the gaming and tech industries face in trying to wrestle with its adolescent image. “Booth babes,” for example, have been a mainstay at events for the better part of two decades, in spite of relentless critique of the practice.

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Several othermembersof the IGDA have followed suit and resigned alongside Brenda. Collectively, the hope is that this will send a message both to the IGDA and to others in the industry that times are changing, games aren’t just for guys anymore and that such assumptions lead to caustic practices.

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