‘If 100 people play the same mission, there will be 100 different stories to tell’
One of the biggest talking points surrounding the impending launch ofMetal Gear Solid V: Ground Zeroesis the game’s relativelyshort length. Hideo Kojima explains why that won’t be a problem in this video.
The crux of his argument basically hinges on the fact thatGround Zeroeshas high potential for replayability, as the dynamic nature of the game means each playthrough is different. Kojima also expects players to use the capabilities of modern consoles to continually craft better runs of each mission, essentially helping one another become more and more perfect through sharing. All of this just a prelude toPhantom Pain, which he approximates to be 200 times bigger thanGround Zeroes.