Lost Windshas a look to it that reminds me a bit of the films ofHayao Miyazaki. At first I couldn’t figure out why, since the resemblance is not direct, but then it hit me like a bag of bricks to the face: it has the same feeling of whimsy and adventure, the kind that makes you realize what a beautiful vision children have of the world. Of course, I could be dead wrong and the game could suck horribly, but I sure hope not.
Here’s a bit of plot fromFrontier Games‘ official website:
You wield the awesome powers of Enril the wind spirit – from raging tornados to the gentlest breeze – to guide and protect Toku, a young boy who is the only one who can help you release the curse placed upon the world of Mistralis by evil Balasar. Mistralis is a stunningly presented, magical land full of wonder and intrigue that bursts to life with your every action and exploration.
I hate to say this, but sometimes I think I have more faith in the Wiiware service than I have in the actual Wii itself.Lost Windsmakes the third game that I’m really looking forward to seeing on the service (the others beingFinal Fantasy:Crystal ChroniclesandEternity’s Child.) This is more my speed — fantasy worlds, distinctive design and not a casual multiplayer function in sight. Woo!
No pricing or release date has been announced yet, but it’s safe to say we will find out more soon as Nintendo seems hot to get Wiiware off the ground. I’m starting to get a little hyped about it myself.
[thanks, Adam]