MindsEye, the worst-reviewed game of 2025 and one of the worst games of all time, failed because its studio, Build a Rocket Boy (BARB), was beset by “internal and external saboteurs,” a new report claims.BARB’s chief executive also wishes to relaunch the game and go on a “redemption arc.”
According to aJuly 3 report byIGN, who spoke with developers at BARB, Leslie Benzies, the studio’s head and the former president of Rockstar North, issued a video address to staff members where he claimed thatMindsEyefailed as a result of internal and external sabotage, “among other things.” The report goes on to state that Benzies “insisted BARB would bounce back and relaunchMindsEye” at some point in time.
Staff also told IGN that the studio does actually have a strong desire for “aMindsEyeredemption arc,” which is as of yet questionable due to potential layoffs that IGN’s sources say are looming over the studio.
The fact that Benzies reportedly believes thatMindsEyewas sabotaged and not an overambitious, overmarketed failure is laughable at best. It appears that rushed development, no review codes or proper playtesting, ruined the game, rather than any sinister attempt at shutting it down.
Even in the bits that do work,MindsEyeis nothing more than average, offering little in the way of innovation in a genre that is as oversaturated as possible, where onlyGTAitself makes any sort of worthwhile strides.
At this point, given how badly the whole situation was handled, I don’t think any sort of redemption arc can save the game.No Man’s Skytook half a decade to pull through, whileCyberpunk 2077, even with CDPR’s massive teams, needed some four whole years to become the game it was always meant to be.
MindsEyewould need a decade at least, if not more, its huge employee number notwithstanding.