Call of DutySeason 3 is kicking off with a bang, showcasing the vibrant High Trip mode, new weapons, and the groovyCheech and Chong bundle. As we look forward to the upcoming mid-season update, let’s look into the latest changes that have already been implemented with theMW3andWarzoneSeason 3 April 23 patch notes.
MW3 and Warzone Season 3 April 23 changes
TheMW3Ranked Play Weapon Evaluation test has officially concluded, and it’s brought some notable changes. Various weapon restrictions have been reintroduced, leading to the removal of certain Assault Rifles andSMGsfrom this patch. The following weapons are no longer a part of the current Ranked Play:
More information regarding anMW3Ranked Play update will be disclosed afterSeason 3 Reloaded. Activision and Sledgehammer Games have also taken steps to ensure a more balanced gameplay experience by revamping maps like 6 Star, Growhouse, and Tanked. The patch helps reduce the usage of exploitable locations that users have taken advantage of. This commitment to fairness ensures a level playing field for all players inMW3Multiplayer.
Warzonereceived few updates for the April 23 patch; however, some key issues were addressed. Fixes were made for gas mask animations, UAVS, andRebirth Island’sexploitable areas.
Although most patches have included weapon adjustments in the past, this update does not include gun alternations. Nerfs and buffs will likely be placed for the mid-season, where some players have called to nerf the overpowerful HRM-9 and RAM-7. We’ll just have to see if theMW3andWarzonemeta changes with Season 3 Reloaded. But, for now, these weapons’ stats and performance remain the same.
For a complete overview ofMW3andWarzoneApril 23 patch notes, check out the official log:
MW3 April 23 Patch Notes
Gameplay
Resolved an exploit involving Rear Grips on Handguns allowing players to gain an unfair advantage.
Multiplayer
Progression
Challenges that require quickscope kills are now more lenient in detection when using Weapons that cannot one-shot kill.