No Man’s Skypatch 5.05 has just dropped, bringing a ton of bug fixes to improve the stability and fix crashes in the game. Among the many fixes, one stands out which was a bug that was causing the Liquidators part blueprints from showing up in some player’s main saves.

For context, finishing the Liquidators expedition, or any pastNo Man’s Skyexpedition, rewards players with different rewards, and players can take the upgrades, technology and resources they’ve gathered in the expedition save back to their main save to continue enjoying them.

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The major reward for the currentNo Man’s SkyLiquidators expedition is the Liquidator Minotaur, which is basically a mech that can be used for combat. Throughout the expedition, players earn several blueprints for the Liquidator Minotaur’s limbs which can be built to create the unique Minotaur.

However, upon completion of the expedition and transferring items, players were not able to install the Liquidator Minotaur limbs in their existing saves. This issue has now been fixed by developer Hello Games, so if the blueprints were missing, you will now find them once you updateNo Man’s Sky.

Image via Hello Games

There are also several other fixes including an issue that prevented Longshore S-Wing and Longshore C-Wing ship parts from being extracted when players were dismantling Haulers.

Docking at spherical space stations has been improved. Another key highlight ofNo Man’s Skypatch today is that the game now supports up to eight mouse buttons, allowing players more options for remapping their controls.No Man’s SkyVR players would also be delighted to know that the team has made efforts to reduce VRAM requirements to run the game in VR, so there should ideally be better performance and less stress on the hardware while playingNo Man’s SkyVR.

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You can also check out the completeNo Man’s SkyUpdate 5.05 patch notes.

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