It’s been a weird trajectory forStarfield. It went from being the most anticipated game of this generation to boring the pants off players towinning a Steam Award(though some are curious as to how that came to be). In any case, it hasn’t quite gone away yet, and the modding community is still engaging with it.

One such example comes from userKorodic, who’s attempting to put something intoStarfieldthat Bethesda never did. It’s mechs. I’m talking about being able to control giant mechs. To be honest, the title of this article sort of gave it away.

Starfield: silhouette of the player walking past a giant mech,

The above video shows the current work-in-progress, in which the player can pilot one of these huge machines, rather than them being stationary models, as the developer intended. At the moment, there doesn’t seem to be any release date for the mod, but it’s worth keeping an eye on if you are still playing the game.

So much potential seemingly wasted

I can’t in all good conscience say thatStarfieldis a bad game. It’s just not what people were hoping for. More fool us, perhaps? But the fact that it currently has a “Mostly Negative” score onSteamshows just how far it’s fallen since it was released last September.

Of course, the story’s not over yet. Bethesda has plans to bring some new elements toSkyrim-in-space. Anend-of-year updateon the official website suggests 2024 will beStarfield‘s year.

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With updates inbound “roughly every six weeks” starting next month and some intriguing implementations being teased, Todd Howard seems determined to make sure you enjoy the game he’s been dying to make for two and a half decades. Come hell or high water.

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